tag:blogger.com,1999:blog-3092603842974378319.post3228781377856533511..comments2024-01-24T11:36:17.328-08:00Comments on Explore: Beneath & Beyond: The Best: The Tomb of Aethering The DamnedJoe Nuttallhttp://www.blogger.com/profile/02395295081337987607noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-3092603842974378319.post-91509086310447845132019-06-17T02:20:47.044-07:002019-06-17T02:20:47.044-07:00A "valve" is an archaic term for one hal...A "valve" is an archaic term for one half of a pair of double doors.Joe Nuttallhttps://www.blogger.com/profile/02395295081337987607noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-21621523362214315252019-06-05T07:02:01.419-07:002019-06-05T07:02:01.419-07:00Anyone know what a "door valve" is, as r...Anyone know what a "door valve" is, as referenced in Room 1?Dan Gormanskihttps://www.blogger.com/profile/15675345759154261466noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-44060979970170622922017-07-22T05:02:32.467-07:002017-07-22T05:02:32.467-07:00Thanks Joe! I appreciate your advice! Thanks Joe! I appreciate your advice! Dan Dandrowhttps://www.blogger.com/profile/00116180600614294913noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-57057762766926619922017-07-21T10:34:10.728-07:002017-07-21T10:34:10.728-07:00Oh, and do let me know how it goes when you run it...Oh, and do let me know how it goes when you run it :-)Joe Nuttallhttps://www.blogger.com/profile/02395295081337987607noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-86425421975144109952017-07-21T10:33:37.321-07:002017-07-21T10:33:37.321-07:00Hi Dan,
The following is how I played it, but you...Hi Dan,<br /><br />The following is how I played it, but you could ask the author on the Dragonsfoot forum.<br /><br />Pit & Slide - I'd allow someone to jump in as well if they said so before I finished saying "and the trap slams shut behind them". They'd be unlikely to do so as they wouldn't have time to look what's in the pit. When I ran it the party got split up.<br /><br />The Pool - As I read it, once one person has been changed then that's the end of the spell. I agree the formula bit makes little sense. I altered the encounter to be simply make a saving throw against being posessed (no image change) and took the player who failed their throw to one side and told them to pretend to be Anasia. If I recall correctly it took a while for everyone else to realise.<br /><br />The Flame - I'd expect they would take 1d6 and then retreat.<br /><br /><br />Joe Nuttallhttps://www.blogger.com/profile/02395295081337987607noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-36956460084550501392017-07-20T06:58:17.481-07:002017-07-20T06:58:17.481-07:00Prepping to run this as well, and I have a few que...Prepping to run this as well, and I have a few questions that I hope you guys could help me with.<br /><br />The pit trap and slide (#2): If 1-2 players fall down and it then jams shut and is unopenable, does that mean if the pit trap opens the party will necessarily be split up? If so, would you give the other players a brief opportunity to jump down too so as to avoid splitting the party?<br /><br />Crypt of Aethering's Wife (#6): I assume that if a character assumes her image, but is not possessed by her, subsequent players looking in the pool will not be affected in any way? (In other words, once the image transfers no more transferring of image or possibility of possession for any subsequent players.) Also, I don't understand the part about an additional 35% chance of possession, but then having a formula based on intelligence to determine chance of possession. Why are there two different ways provided to determine chance of possession. What am I missing?<br /><br />Mire of Flame and Fire (#7): How can a characters be "trapped" in the flame, and why is damage per round given? Wouldn't the first player get burned and then quickly retreat?<br /><br />Thanks for any help!Dan Dandrowhttps://www.blogger.com/profile/00116180600614294913noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-7834386257985945722017-02-01T15:48:34.087-08:002017-02-01T15:48:34.087-08:00I've just got this module off the shelf to loo...I've just got this module off the shelf to look again at that. The map looks like #7 is walled off, but it isn't - what looks like lines are simply the start and end of the section which bursts into flame. The corridor then ends in the teleport trap. I agree the map isn't clear! My party found the secret doors and bypassed the heat trap and got teleported. I added a few extra undead to fill out the module as it was a bit sparse - I made the skull at #9 turn into an Eye of Fear and Flame when it was touched. Joe Nuttallhttps://www.blogger.com/profile/02395295081337987607noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-29503258201817794182017-02-01T14:35:43.072-08:002017-02-01T14:35:43.072-08:00I'm prepping this adventure right now, and I a...I'm prepping this adventure right now, and I agree with you that it's well conceived, adding a layer of dysfunctional family to give life to a dungeon crawl. <br /><br />But I can't understand Area 7, a section of 20' wide hallway that's been walled off for no reason I can think of, and then given a deadly trap. Why would Aethering go to all the trouble to create a trap and then make it hard to encounter? Why would Paul Jaquays?Henebryhttps://www.blogger.com/profile/02205242801216185129noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-12515303990601442432015-06-14T23:11:25.448-07:002015-06-14T23:11:25.448-07:00Clearmoon is the one where the map is on a shield ...Clearmoon is the one where the map is on a shield with a moon insignia, the map on the shield being only visible in moonlight. I'll have a look again at those two as I'm in need of a side-diversion for my players.Joe Nuttallhttps://www.blogger.com/profile/02395295081337987607noreply@blogger.comtag:blogger.com,1999:blog-3092603842974378319.post-83507045947212173942015-06-14T09:21:04.034-07:002015-06-14T09:21:04.034-07:00I have this book too, and like it a lot. In a cam...I have this book too, and like it a lot. In a campaign I ran a few years ago I actually used two of its maps, Aethering's Tomb and Castle Clearmoon. The campaign was a megadungeon setting, and these were nice ways to get the party out into the fresh air for a bit. Actually, now that I think about it I also recycled a lot of the first map, the one with the letter from an adventurer to his brother I think? The party never had the map for that one, but I liked the little adventuring area and tacked it on to an existing mini-delve.Leland J. Tankersleyhttps://www.blogger.com/profile/17257381741308085613noreply@blogger.com